Catalogue

Osmo Tangram Interactive Learning Game - iPad

Educational Toy , suitable for children from 6 years
Code:  Osmo_21_08 Producer's Website:
Osmo Tangram Interactive Learning Game - iPad Discontinued

Osmo Tangram Interactive Learning Game - iPad


Osmo - playful programming

Years ago, former Google employees were looking for a way for their children to use technology for their active development, rather than just passively consuming digital content. The result of this research is the interactive tool Osmo developing a wide range of children's knowledge with the help of modern technology and augmented reality.The principle of each game is based on learning and development in different areas such as. Vocabulary and reading, basic programming, math and numbers, critical thinking and problem solving, creativity and imagination. Last but not least, Osmo is also a great tool for learning a foreign language in a fun way. Osmo is currently used in more than 30,000 schools worldwide.



How does Osmo work?

Osmo uses the principle of augmented reality. The first step is to insert the iPad into the stand, followed by attaching the spotlight to the top of the tablet for sensing. You then choose a game or learning object in the app, and then the iPad display shows you instructions on what to do, build or draw. With real-time audio and visual feedback, children can learn by experimenting in a stress-free environment.


Osmo Tangram - focused on children and the love of learning



Osmo develops children's skills in many areas in a fun way problem solving and puzzles, critical thinking, Math, census, counting, subtraction, multiplication, Geography, drawing by hand, listening skills, fine motor skills, Reading, learning physics, improving spelling, programming, vocabulary and foreign language learning.


What will children learn with Osmo Tangram?

In this game, children will solve more than 100 designs and puzzles by arranging the pieces to match the shapes on the screen. Osmo Tangram thus develops creativity and visual problem solving skills. A unique profile can be created for each child and the more you play, the more puzzles open up.


Who can play the Osmo Tangram educational game?

This Osmo game is suitable for boys and girls aged 6 to 10 years. However, some children can play these games as young as 4 years old, so it depends on the child's skills. Osmo Tangram is designed for both beginners and advanced small programmers. Should this set no longer satisfy your child over time, Osmo allows you to continue learning with more advanced games.


Contents of the Osmo Tangram educational game package

  • Coloured Geometric Tangram Pieces
  • 1 game - Tangram

    Osmo base, reflector and iPad are not included.


Compatibility:
All iPads except generation 1, 2, 3. iPad 2021 reflector required for: iPad Air 4, iPad Pro 11" and iPad Pro 12.9". The minimum required iOS version is iOS 10. Active WiFi is not required for gaming.

Specifications

Must additionally purchase AA batteries
No
Suitable for
6 years

Battery

Must additionally purchase AA batteries
No

Age and intended use

Suitable for
6 years

Osmo Holz und Color GmbH & Co. KG, Affhüppen Esch 12, 48231 Warendorf, Německo, [email protected], +49 (0)2581 922-100, https://www.osmo.com

Note:

Specifications can be changed without notice. Images are for illustrative purposes only.

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